Menu
Parent/ Teacher/ Pupil Meetings this afternoon - Monday 14th October from 1.30 until 5.30pm
Search
Translate
Home Page

Langar Church of England Primary School

Design Technology

Breadth of Study

Skills

Designing

Work confidently in a range of contexts, e.g. home, school, leisure, culture, industry and wider environment.  

Describe the purpose of their products.

Indicate design features of their products that will appeal to intended users.   

Gather information about the needs and wants of individuals or groups.

Develop their own design criteria and use this to inform their ideas.

Share and clarify ideas confidently, through discussion. 

Model ideas using prototypes and pattern pieces. 

Use annotated sketches, some cross-sectional drawings and computer-aided design packages, to develop and communicate ideas. 

Generate realistic ideas, focusing on the needs of the user. 

Make design decisions that take account of the availability of resources.

Making

Confidently select tools and equipment suitable to the task. 

Explain their choices, giving evidence. 

Selects materials and components suitable to the task.  

Order the main stages of making in logical steps.

Follow procedures for safety and hygiene.   

Use an extensive range of materials and components e.g. textiles, mechanical, construction kits, electrical and food ingredients. 

Measures, marks out, cuts and shapes materials and components with accuracy. 

Accurately assembles, joins and combines most materials. 

Accurately apply several finishing techniques

Evaluating

Identify the strengths and areas for development in their ideas and products.

Consider the views of others, including intended users, to improve their work. 

Refer to their design criteria as they design and make.   

Use their design criteria to evaluate and improve their completed products.

Investigate and analyse: how well products have been designed and made; why materials have been chosen; what methods of construction were used; how well the products worked; whether they achieved their purpose and the needs/wants of the users. 

Investigate and analyse: who designed the products; where products were designed and made; when products were designed and made; whether products can be recycled or reused. 

Recognise several inventors, designers, chefs, manufacturers and engineers, who have been influential in the design and technology industrie

Technical Skills

Pupils use learning from science, mathematics and other subjects to help design and make products that work. 

They understand that materials have functional and aesthetic qualities. 

Apply this thinking successfully to their own products.

 Recognise that materials can be combined and mixed to create more useful characteristics. 

Know that mechanical and electrical systems have an input, process and output. 

Know how mechanical systems such as levers and linkages create movement.   

Know that simple electrical circuits and components can be used to create functional products.

Program a computer to control their products.   

Make strong, stiff shell structures for a purpose. 

Know that a single fabric shape can be used to make a 3D textile product.

Recognise a range of fresh, precooked and processed foods.

Cooking and Nutrition

Know that food is farmed, reared, grown elsewhere (e.g. home, allotments), exported, imported or caught. This can be on a local, regional and international scale. 

Know how to prepare and cook a variety of savoury and some sweet dishes safely and hygienically, including the use of a heat source. 

Know how to use a wide range of techniques such as peeling, chopping, slicing, grating, mixing, spreading, kneading and baking. 

Know that a healthy diet is made up of a variety and balance of different foods and drinks, as depicted on ‘The Eatwell Plate.’ 

Know that to be active and healthy, food is needed to provide energy for the body

Top